Robin’s Quest: A Legend Is Born Game
If you make a mistake in any of the 3 stages, you will start over at the beginning of that stage. They will separate into three separate Keys.
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Gold, Silver, and Iron dark gray. The Butterflies are marked in dark green. For android alawaren robins quest a legend is born banda Examine sparkling area and use the gears on the pegs so that all of the gears spin: You will need to do this if you want to go get more Hints before completing the scene. Tales From The Dragon Mountain 2:
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Zoom in on the Hidden Object Scene in the Oven. So make sure to look for all the wanted posters of Robin and hidden stashes of loot. If not, go get the first 5 pieces and then return.
Return to the church bell tower hatch. Pull aside the Curtain A above where Little John is sitting to reveal a puzzle. Now use Sneak and Will Scarlett will tie up the Guard. Key Items are needed to complete the inventory tasks. They can be any color. Follow Gamezebo on Twitter. Done with a good sense of humor and attention to detail.
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27.03.2018 – Zoom in on the Safe to trigger a puzzle. Find items to trade in. Select the altar to enter a hidden object scene.
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29.01.2018 – Examine the sparkling area at the top of the ladder to enter a hidden object scene. Examine the sparkling area to enter a hidden object scene. Rated 5 out of 5 by dladymuse from Delightful!
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Take the cross after the mini-game has been completed. Enter the church staircase. Return to the town market and examine the fish trader. Use both fish on the left scale to take the knife.
Return to the church staircase and select the tapestry on the left wall to reveal a brick. Examine the brick and then in the close-up view use the knife on the brick to remove it. Take the cross to unlock the fire arrow ability.
Go upstairs to the bell tower hatch. Select the brick and take the ten gold pieces: Move back to the church staircase. Examine the door at the bottom of the stairs and use the four crosses on the slots. Select each cross in any order and the door will open.
Enter the church basement. Shoot an arrow at the light and take the ten gold pieces that fall out: Select the skull and take the ten gold pieces: Examine the symbols at the top of the altar. Examine the altar to play a mini-game where the aim is to arrange the discs so that the path has no dead ends: Flammable oil will start pouring down from the top of the altar.
Use the empty flask on the oil. Examine the altar to enter a hidden object scene. Find the remaining objects on the list and the two fish and the ore will be added to the inventory.
Return to the church altar and give the Little John pardon to Little John. The strength ability will now become available. Return to the town market and talk to the concerned lady. Agree to help her stop the illegal smuggling.
Examine the fish trader and trade the two fish for the net. Use the ore on the oven, the tongs on the silver and the silver on the anvil to make the shovel. Return to the town center. If you feel like playing the archery competition at this point, examine the billboard, examine the poster and then select Enter Now.
The competitions are optional mini-games and as such do not have to be completed. The aim in the archery competition is to hit as many bullseyes as possible, with a bonus given if all ten bullseyes are hit.
The prize money in this first tournament is gold pieces for first prize, with an additional gold pieces if all ten bullseyes are hit. Select Accept Results when you are happy with the final score.
Return to the fields and use the fire arrow on the hay to take the ten gold pieces: Enter the barn and use the strength ability on the anvil: Take the ten gold pieces. Return to the town market and then move forward to the road to the docks.
Use the shovel on the path at the left side of the area. Use the net on the hole and then use the rake on the leaves to complete the trap. Examine the cart to enter a hidden object scene.
Find the remaining objects and the three planks, three countries, alphabet dials and the arm of Vishnu will be added to the inventory. Move forward to the docks. Take the two pieces of pardon and the two wanted posters. Use the strength ability on the barrel and take the ten gold pieces: Return to the church bell tower hatch.
Use the flask with oil on the hatch and then shoot a fire arrow at it to open the hatch. Move up to the bell tower. Take the two pardons and the wanted poster: Use the strength ability on the right bell and take the ten gold pieces.
Examine sparkling area and use the gears on the pegs so that all of the gears spin: Pull the ring above the middle bell and select the bishop to receive the book. Return to the basement and examine the bottom-right bookshelf.
Use the book on the shelf and then select the correct books to move forward: Two more archery competitions are available on the billboard at this point. The amateur competition and the free-for-all. Complete the amateur competition and the pro competition will become available.
The free-for-all competition can be played at any time for extra money. When you are ready to continue, return to the docks and talk to Alan-a-Dale. Give the pardon to Alan-a-Dale and the music ability will become available.
Take the wanted poster and the pardon. Use the strength ability on the cannonballs and take the ten gold pieces: Examine the area at the top of the stairs to enter a hidden object scene. Find the remaining objects on the list and the three countries and the two arms of Vishnu will be added to the inventory.
Take the two pardons and the two posters. Select the note at the left side of the fireplace to update the journal. Examine the fireplace to enter a hidden object scene. Find the remaining objects on the list and the three countries and the two alphabet dials will be added to the inventory.
Examine the door and use the three alphabet dials on the lock. Move the dials to the positions shown below and then pull the lever to complete the mini-game: Take the two wanted posters and the two pardons. Use the strength ability on the floorboard and take the ten gold pieces.
Examine the statue on the shelf: Use the four arms on the statue and then move all of the arms in any order to see the captain. Talk to the captain to receive the compass. Use the fire arrow on the map on the wall and take the ten gold pieces: Talk to Will Scarlett and then give him the pardon to receive the sneak ability.
The stealth ability will now become available. Examine the chest and use the compass on the middle of the lock. Move the dials so that the compass faces north: Examine the chest to enter a hidden object scene. Find the remaining objects on the list and the three countries and two planks will be added to the inventory.
Use the twelve countries on the globe and they will be placed around the edges of the window. Put the 12 countries in the correct places on the globe: Complete this and the Royal Cup will become available.
When you are ready to move on, talk to Mrs. Marley at the right side of the billboard and agree to help her. Enter the Marley house. Take the pardon and the poster. Select the barrel and take the poster.
Shoot a fire arrow at the weeds and take the ten gold pieces: Examine the cart and find the following objects: Find the remaining objects on the list and the gear and three planks will be added to the inventory.
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Gather your band of merry men and use your unique skills to solve exciting puzzles and mini-games and win the archery competitions! Learn more about Amazon Prime. Interesting Finds Updated Daily.
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Contact Customer Service for help. Unable to add item to List. Sorry, there was a problem. There was an error retrieving your Wish Lists. Share Facebook Twitter Pinterest. Image Unavailable Image not available for Color: About the product New mini-games and archery competitions Interact with characters, good and evil Rob from the rich and give to the poor!
Customers who bought this item also bought. Page 1 of 1 Start over Page 1 of 1. Labyrinths of the World: There are currently no reviews for this game. A Legend Born When an evil ruler greedily taxes his people to near starvation, there’s always one who rises against all odds to fight for what’s right!
But fighting for the good of the people often results in fighting for one’s family. Help our brave hero rise from humble beginnings to become the champion of which stories are written for centuries. Use your keen eye and puzzle skills to search scenes, collect useful items, play mini-games, and fight tyranny!
The full version of Robin’s Quest: A Legend Born features: Exciting mini-games and archery competitions 2 modes of play A classic storyline with an exciting twist! Help Robin become a champion of the people when you play Robin’s Quest: Use the mouse to locate hidden objects, solve puzzles, and play mini-games.
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This page is devoted to Robin’s Quest: A Legend Is Born. Download the trial version for free or purchase a key to unlock the game. Robin’s Quest: A Legend Born for iPad, iPhone, Android, Mac & PC! Rob from the rich and give to the poor! When an evil ruler taxes his people to near starvation, it’s up to Robin to save the day!!/5(64).
07.03.2018 – Notice the Symbols G at the very top of the Altar. This will shoot purple smoke towards one of the items from the Find List. Enter the barn and use the strength ability on the anvil: The Cart Puller will come up the path and fall into the hole. She will tell you about a problem at the Docks.
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03.02.2018 – A Legend Born at Shockwave. Get the latest games, special offers, and more! Select the skull and take the ten gold pieces: Gold, Silver, and Iron dark gray. The music score perfect for the games theme.
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07.03.2018 – Examine the area at the top of the stairs to enter a hidden object scene. When the cursor turns into a hand holding a star, click there to open the medallion showing the available Special Abilities. Talk to Friar Tuck and he will ask if you have found his pardon. If your review isn’t R-rated, it will be posted shortly. The Legend of Four Elements. Move forward to the castle drawbridge.
Download Robin’s Quest: A Legend Born [Download] and play today. Robin’s Quest: A Legend Born When an evil ruler greedily taxes his people to near /5(8). Robin’s Quest – Game Introduction Welcome to the walkthrough for Robin’s Quest: A Legend is Born on Gamezebo. Robin’s Quest: A Legend. Robin’s Quest: A Legend Is Born «Alawar Games download free. Alawar. On our site games from Alawar, you can download and play online all the games alawar.
To the Docks Chapter The Ship Chapter Build a House Marley Quest Chapter The Jail Chapter In addition to the items on the Find List, you must find Key Items that go into your Inventory Tray so they can be used later.
There is no timer. The game autosaves automatically. Most locations have a main scene and 1 or more additional zoom scenes. The zoom scenes will sparkle and your cursor will change to a twirling magnifying glass in that area.
When you click on the sparkles the zoom scene will open. Many areas do not sparkle until you have completed other tasks, so be alert to new sparkles during a chapter.
You can travel to unlocked scenes in any order you like, and revisit scenes as much as you like. You may still need to travel through that area to get to another location. General Tips for the Inventory Tasks This game has many adventure elements where you must complete tasks important to the story, like opening a locked chest.
Inventory tasks cannot be skipped. You will get hints about inventory tasks from the comments that Robin makes in the lower right. The spoken dialogue sometimes has more information than the written text.
Key Items are needed to complete the inventory tasks. Key Items may appear on the Find List in the zoom scenes, be stand alone items in the main scene, or be given to you automatically when you complete other tasks.
For example, opening a treasure chest may add several Key Items to your inventory tray. Key Items are not identified ahead of time, so check your inventory at the end of each Hidden Object Scene and Quest to see if any new items have been added.
Key items may be used in the scene where they are found or later in the game. If there is a spot in the scene where you can use a Key Item, the cursor will change to gears.
The Inventory Tray is always open in the main scenes. Use the arrows on the left and right to scroll through your inventory. To use a Key Item, click on it in the Inventory Tray, move the cursor to where you want to use it, then click again.
The task list 1 in the upper left of the screen will remind you what your current objectives are. For more detail on the current Quest or to check your progress, open the Journal 4 in the lower right.
Some secret codes will also be recorded in the Journal. You may only be able to see part of an object. This will shoot purple smoke towards one of the items from the Find List.
The number on the HINT jar shows you how many hints you have available. The Find List will be different for different players, but the Key Items will always be the same.
When you have done everything you can in a zoom scene, it will close automatically. If you want to leave a zoom scene on your own, click on the X in the upper right corner to return to the main scene. You will need to do this if you want to go get more Hints before completing the scene.
Quite often the bonus items are hidden behind or inside something else. For example, you might have to move books on a shelf to find gold coins behind them. These will often be optional activities that reveal bonus items. Click on one to capture it.
General Tips for Special Abilities During the game, Robin will learn several Special Abilities, starting with being able to shoot a bow accurately. You will also add more team members, each of whom has a special ability.
When the cursor turns into a hand holding a star, click there to open the medallion showing the available Special Abilities. Choose the Special Ability you want to use, then click. You will be returned to the scene with that Special Ability activated.
In that case you will have to come back when you have acquired that Special Ability, usually by adding the team member who has it. Look for sparkles first. These reveal zoom scenes with puzzles or Hidden Object Scenes.
If there are no sparkles, look for places where the cursor changes. That might be a Key Item, or something purchased in the Market, or another team member. Rebel The Prologue told you that Robin a woman and her husband were trying to steal a tax cart from the Sheriff, and have been locked in different parts of the Castle.
This will trigger a zoom scene with a mini-game. Take the KEYS from your inventory and try them on the lock in the zoom scene. They will separate into three separate Keys. There are three Keys on the left in the zoom scene.
The trick is that you can use either end of them in the lock. Select the bottom Key H and rotate it so that you are inserting the end with three round posts into the lock.
The lock will open and you will return to the main scene. Exit G to the Castle Hallway. Two guards are talking. A piece of the wall will come off and go into your inventory as the ROCK.
The guards will run outside. Start to go through the door K and Friar Tuck will appear to help you. He will give you a very important piece of adv ice—you need to keep the townspeople on your side.
This means that you should always help townspeople who ask for help. Sherwood Forest Click on the Boy. He will offer to teach you archery. Click on the Target on the tree.
This will open the medallion of Special Abilities. Hit the Target to complete your lesson. Exit on the path A and go to the Gypsy Caravan. Fire an Arrow at the Beehive. Enter the Gypsy Caravan B. This will trigger a conversation with the Gypsy.
Exit the zoom scene. Exit to the Town Center C. Town Center Notice Board When you first arrive at the Town Center, you will notice several alternate pathways, the Baker standing outside his shop on the right, and the Notice Board on the left.
There are many possible exits from this scene, but for now stay in the Town Center. The Notice Board A has optional activities. At various points in the game you will see an announcement of an Archery Contest on the board.
Click on the announcement of the Archery contest so you can read more about it. Whenever there is a new announcement of an Archery Contest, you will be able to play the game to earn gold.
Use your bow to shoot arrows at them. These are easy to overlook. At the end of the game, you will get your score, and can decide whether to accept it or try again. The Contests become progressively harder.
There is also a never-ending Challenge Round contest. You can enter this one as many times as you like, but you have to pay an entry fee each time. He will explain to you that an evil lord has been overcharging the town for grain.
He will ask for your help. You should agree to help him. You will start the Quest by going back and forth between two locations, the Bakery and the Back Alley.
Different activities will be available at different times, so stay alert for sparkles. Go into the Bakery through the door to the right of the Baker. Look out the window F —there are two guards there. Exit to the Back Alley A.
Try talking to the Guards. They will tell you the exits are blocked until Robin Hood is found. A new Task has been added to the upper left corner: Return to the Bakery G. The FISH is marked in cyan.
The Cherries are marked in pink. This will trigger a mini-game. The order of the ingredients follows a pie recipe in 3 stages. First you will make the bottom crust, then you will cut the apples, then you will make the top crust.
If you make a mistake in any of the 3 stages, you will start over at the beginning of that stage. Now you need wood. Exit to the Back Alley. Go in the Door H just past the wood and talk to the man there.
He will offer you some wood if you can scare away some crows. The woodcutter mini-game will open up. Shoot the 4 Lanterns with arrows, and the Crows will be scared away. The woodsmith will tell you you can take some wood.
The guards will smell the Pie and go over to the Window, leaving the gate unguarded. Go through the Gate J to the Fields. See the list at the end of the walkthrough if you need help finding them. Talk to Friar Tuck.
Give him his pardon. He will join your band, adding the power of persuasion. A new Task has been added in the upper left: Zoom in on the top of the Ladder to activate the Hayloft zoom scene.
Position the cursor where it turns into a magnifying glass, then click there. Duncan is the Lord who has been stealing from the Baker. Look through the Window K on the left and you will see him. Lord Duncan will come running out.
Click anywhere in the door area N. He tells you the Blacksmith in the Market will be able to make another rod for you. Exit to the Fields. You still need to make the third bar to unlock it, though, so return to the Town Center and click on the Market sign on the left side to go there.
Zoom in on the Blacksmith. Now you have to slide each rod by clicking on its far right end. You are trying to line up the words to make a rhyme: The Treasure Chest will open. Use the Persuasion Special Ability on him and he will let you in.
The Heart is a pink pillow in the lower left. Go down the aisle to the Church Front. Pull aside the Curtain A above where Little John is sitting to reveal a puzzle. Rotate the disks so that the color pieces are on the circles of the same color as shown in the screenshot.
The yellow pieces look olive. When you have collected everything, you will probably want to go through the Door to the Church Staircase. However, first you need to go back to the Market and see the Fish Vendor, as you need a Knife that he has.
Exit all the way to the Town Center, then click on the Market sign on the left to go there. The Fish Vendor is in the righthand stall. The Fish will be automatically laid out on the Counter 2.
Now anytime you want to trade you have to put your Fish in the left scale 3 until they equal the weight of the object on the right scale. You can tell the weight is correct when the arrow on the scale 4 is pointing straight down.
Go back to the Church Staircase. Move the Tapestry B on the left, revealing a stone sticking out. This will reveal Flaming Arrows. Take them, and you will have the Burning Arrow Special Ability.
Zoom in on the Door C you can see down the stairs to trigger a puzzle. The door will unlock, and you will have access to the Church Basement. Shoot an Arrow at the Lantern on the ceiling.
Zoom in on the Bookcase E on the left. Notice the Symbols G at the very top of the Altar. They will be copied to your Journal. Zoom in on a puzzle H on the back of the Altar. The pieces cannot be rotated.
Use the pieces to create a connected pipe with no dead ends. The piece with no pipes can be used on the upper left. See the screenshot for our solution. A line of Oil will descend from the ceiling, making a pool of Oil I on the Altar.
The Pi Symbol is marked in yellow. The Infinity Symbol looks like a number 8 lying on its side. The FISH are marked in cyan. One of the FISH is on the right outside of the box. The Dragons are marked in pink.
The Scrolls are marked in blue-gray. The Butterflies are marked in dark green. The Church Basement Altar is now clear. Go back to the Church Front and give him his pardon.
He will join your gang, adding the Special Ability of Strength. Return to the Bell Tower Hatch. You got the Oil in the Church Basement Altar. Now you can use a Flaming Arrow on the Trapdoor.
This will clear the area. Click on the open trapdoor K to enter the Bell Tower room. Pull the Bell Rings. Click on the right where the sparkles are to zoom in on a puzzle. Ring the Bells L.
The Bishop will come out of hiding. Zoom in on the left Bookcase. Put the missing BOOK in place. Remember the Symbols at the top of the Church Basement Altar? They are also in your Journal.
Click on the Books that have the matching symbols: Sun, Star, Left-Facing Moon. Click to collect it. Go back out to the Town Center. Time Out for Gold Once you have the Burning Arrow and Strength Power, you can go back to some previous scenes and pick up extra gold pieces.
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Write a customer review. There was a problem filtering reviews right now. Please try again later. A nice mixture of puzzles and hidden object. I played advanced mode and it wasn’t too difficult but still a nice enjoyable challenge.
If you want a change of pace from all those darker games, I highly recommend this one. Comment 5 people found this helpful. Was this review helpful to you? Comment Was this review helpful to you? Comment One person found this helpful.
Very fun hidden objects game. Graphics are very good and so is story line. I enjoyed this game very much. Was not too hard and lasted fairly long. I would highly recommend this game if you are a hidden objects fan.
I am hoping there will be a sequel to this game. Comment 3 people found this helpful. Comment 4 people found this helpful. See all 8 reviews. There’s a problem loading this menu right now.