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As nutritious as it is delicious! Parasol Up: chic, “sofa” lounge Buy now Team Fortress 2 PinOut Adreno 530 (approximately ##1##) Bathrobe Notify me JOSE DE EGIPTO THU POWER PLAY SONGTsunami – DVBBS Borgeous most popular online games 2016 THQ Tina Star Wars: The Old Republic features a total of nineteen planets and two “hubs,” and the galaxy map is divided into five regions: the “Coreward Worlds,” “Distant Outer Rim,” “Hutt Space,” “Seat of the Empire,” and the “Unknown Regions.
” Two of the nineteen planets, Dromund Kaas and Coruscant, are the capitals of each faction, and as such are only accessible by their respective faction. The only exception to this rule is the Jedi Knight class, which visits Dromund Kaas during the final mission of the class storyline, but otherwise Coruscant is only accessible by Republic players and Dromund Kaas by Imperials.
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Four planets serve as starting worlds for two classes, and like the rest of the planets in The Old Republic, they offer a number of secondary side missions that can be completed by any class in addition to the class storylines. The sixteen planets that are not starting worlds or capitals also offer a world arc of interconnected missions, and all of the planets in the game offer a number of Heroic Missions.
A nineteenth planet, Oricon, was added in Game Update 2.4. Oricon differs from other planets in that while it includes a world arc, it lacks a spaceport and has Daily Missions instead of normal side quests.A peaceful and beautiful planet located in the Core Worlds and long considered to be the Republic’s soul, Alderaan is a Level 28–32 world that is embroiled in a brutal civil war by the events of The Old Republic, and as such it is classified as an independent planet in the “Coreward Worlds” region.
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Alderaan is a world of verdant forests and valleys, snowy mountains, and rivers and lakes. Accessible by both Republic and Empire players, it serves as the third or fourth planet in Act I of class storylines depending on whether players visit Alderaan or Tatooine first. Republic players work with the Republic-allied House Organa during Alderaan’s world arc, while Imperials aid the House Thul, and both factions’ arcs end with a confrontation with Bouris Ulgo, the self-proclaimed King of Alderaan.Balmorra is a world of rocky canyons, cliffs, and plateaus in the Colonies region, and it is one of two worlds in The Old Republic that presents different environments for the two different factions alongside Taris. Classified as an independent planet that lies within the galaxy map’s “Core Worlds” region, Balmorra is visited by Imperial players between Levels 16 and 20, and the world arc and other missions deal with the continued fight against the Balmorran Resistance that has lasted since the Great Galactic War. While Imperial players visit Balmorra at the beginning of Act I, Republic players do not come to Balmorra until the start of Act II, when the beginning of the renewed war has prompted the Republic to send military aid to the resistance.
Level 32–36 players work alongside the Republic Military and the resistance to drive the Empire off of Balmorra, though the events of the Jedi Consular storyline on Balmorra sees the ultimate defeat of the Empire and Balmorra’s Sith governor, Darth Lachris.An ice world located in the Outer Rim Territories, Belsavis is designed for players between Levels 41 and 44 and is situated in the “Distant Outer Rim” region on the galaxy map. It is the first main planet visited during Act III of all class storylines, and is the site of a secret Republic prison complex that has been set up in the tropical rifts that dot the planet’s surface in addition to numerous Rakatan ruins. The planet is designated as a Galactic Republic world, and the primary world arcs begin just after the Empire invades Belsavis—an action revealed during the Jedi Knight storyline to have been orchestrated by the Sith Emperor.
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In the primary world arc, Imperial players work to aid the invasion in the outer sections of the prison, but as they proceed deeper into the Rakatan section known as the Tomb, players aid the Empire in freeing the Dread Masters. The Republic world arc and secondary missions focus on containment of the prisoners and combating the Empire’s invasion, though the later stages see players work to prevent the release of the entity known as the World Razer.The sprawling city-world that is the capital of the Galactic Republic, Coruscant is located in the “Coreward Worlds” region and is intended for players between Levels 10 and 16. Coruscant, Corellia, and Nar Shaddaa, as cosmopolitan planets with subzones scattered throughout the wide expanses of their cities, do not feature a traditional world map as the other planets do, instead showing an overview of the city with only the names and general outlines of each subzone along with any undiscovered speeder locations.
By the time of the game, Coruscant is still suffering from the effects of the Sacking of Coruscant, and while the Senate Tower has been rebuilt along with the more prominent sections of the capital, the Jedi Temple remains in ruins and regions such as the Old Galactic Market are overrun by criminals.The storm-wracked jungle world of Dromund Kaas serves as the capital of the Sith Empire out in the Outer Rim Territories, with the metropolis of Kaas City serving as the site of the Imperial Citadel and the seat of Imperial power. First visited by Imperial classes after the completion of their storylines on their respective starting worlds, Dromund Kaas is intended for players between Levels 10 and 16, and falls within the “Seat of the Empire” region on the Galaxy Map. Kaas City, the Dark Temple and Lord Grathan’s estate are among the few locations within the planetary-wide jungle that players can explore once they arrive on Dromund Kaas, and the varied wildlife is a constant threat to any who leave the safety of Kaas City.Nal Hutta, known simply as Hutta by the time of The Old Republic, is the swampy and foul world that serves as the headquarters of the Hutt Cartel in Hutt Space. Dominated by toxic marshes, squalid settlements, and the opulent palaces of various Hutts, Hutta serves as the starting planet for the Imperial Agent and Bounty Hunter classes and is intended for players up to Level 10. The game’s events occur in and around the city of Jiguuna and the palaces of rival Hutts Suudaa Nem’ro and Voontara Fa’athra, and many of the secondary missions focus on either the crime lords’ rivalry or the native Evocii’s resistance against their Hutt oppressors.
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Hutta is also visited by the Sith Warrior class during Act I, when they confront Jedi Master Nomen Karr in a final battle.A remote ice world located in the Unknown Regions, Ilum is considered to be a sacred world for the Jedi Order, and by the time of The Old Republic it has been invaded by the Empire.
Designed for players who have completed their class storylines and reached Level 50, the contested planet of Ilum is split into two sections: the Eastern Ice Shelf, which features a number of missions for each faction, and the Western Ice Shelf, which is the site of an open player-versus-player area. The world arcs for both factions on Ilum lead directly to the Battle of Ilum Flashpoint, which sees groups of players fighting against the forces of Darth Malgus’ New Empire. During the Relics of the Gree World Event, the Gree scientific vessel known as the Gray Secant appeared over the northern section of the Western Ice Shelf and began to alter the environment, facilitating the construction of numerous Gree structures and unleashing hostile combat specimens and security droids into the area. Ilum’s PvP zone was also involved in the event, with several of the Event’s Daily missions occurring within the area.The site of the Sith Academy, Korriban is the homeworld of the original Sith species and later became the first Empire’s tombworld.
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Located in the “Seat of the Empire,” Korriban was reclaimed by the Empire at the beginning of the Great Galactic War—an event depicted in the Return cinematic trailer—and, as the starting planet for both the Sith Warrior and Inquisitor classes, the planet is intended for players up to Level 10. Events on Korriban within the game are set in the Sith Academy and the Valley of the Dark Lords, the site of many tombs of ancient Sith Lords, and the Sith Academy’s Dark Council Chambers is the setting for the final mission of both Sith classes. Korriban is also the site of the Korriban Incursion Flashpoint, which sees the Valley of the Dark Lords and the Sith Academy become a bat
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